Saturday, 2 May 2009

Sorcery #1 - The Shamutanti Hills, part two

So on leaving Dhumpus, I headed into the woods - there not being anywhere else really to go. I came across a hut manned by a sleeping troll (imagine if trolls actually existed - firstly, they'd be highly offended by the stereotypical portrayal, and secondly, they'd never get hired as security anyway, always being asleep on the job). 

Sneaking past, as you do, I soon arrived at a large village. A little pixie-like thing called a minimite (which I always thought was a small amount of marmite) turned up, and as it's been a few days since I last read the spell book, I was afraid to try magicing him away (the rules state once the adventure begins, you can't consult the spell book). So he, Jann, hung out, annoying the crap out of me in ways the text didn't really specify, but I assume it was like having Jar Jar Binks tag along for the ride.

Anyway, heading into Birritanti, it was quickly apparent this was a conservative radio host's wet dream of a town. Kids were running rampant, drinking in the streets, spanking old ladies and fighting one another. When in Birritanti, do as the locals do I figured, and found a bar. Pity the beer was a ripoff - obviously politicians' plans to increase the cost of alcohol to stop underage boozing don't work. I instead went to the inn where it was just as pricey, so slept rough in the outer suburbs - just how I imagine the kids would do it - without a hitch.

I didn't eat the day before, so in the morning I decided to take the downhill option. I'm soon accosted by someone that looks, going by the illustration, like an Arabian black knight. Spells won't work while Jann is around, so a few lucky rolls and luck rolls later, the knight was dead.

The next set piece we chance upon is an old woman with an obvious distaste for minimites. She sets out some tea, then leaves. Suspicious, I pull the old Princess Bride trick and swap the drinks around, only to find she's a step ahead, and I'm poisoned. But... ruffling through my shit, she finds the missing page from one of her spellbooks, and gives me the antidote in thanks. 

Oh, and she gets rid of Jann. Sweet. No amount of Force power from Qui-Gonn could ever do that.

Anyway, I head on to the next town, find an inn to crash at, but am dragged off in the middle of the night and thrown in some hut. In the morning the cheif apologises, leading me to think I'm sweet and on my way, but instead sends me on some mission to find his kidnapped daughter. Great.

They should have found someone else, as within minutes of being lowered into some kind of dungeon, I was poisoned by snakes and killed. 

Pretty sad way to go, given the importance of the mission and whatnot. Told them they should've funded the trip better, or found someone else. 

4 comments:

Deb said...

I was pleasantly surprised to see more entries : ) Welcome back.

the-fell-bat said...

oh come ON this was really not hard at all ><

it was designed to be a book you could literally blunder through

Alan C said...

I'd dispute 'a book you could literally blunder through', considering I've blundered quite heroically around the Sorcery! series dozens of times and never finished a single one of the books.

Anonymous said...

Finished it tonight in just over an hour, one of the easiest of them all. Rest of the Sorcery epic on order, hope they are as good as I remember.