By now the writers of FF were obviously either getting a bit bored with the old formula or feeling more confident with it - either way, The Crimson Tide feels more ambitious and less down to earth than most gamebooks.
Wednesday, 31 December 2008
#47 - The Crimson Tide
Posted by Dan at 21:16 12 comments
Monday, 29 December 2008
#46 - Tower of Destruction
I remember this one from when I was a kid, but with that WTF cover, who wouldn't? The title's a little bemusing for anyone who doesn't get too far in the book, as you start with the intention of tracking down the floating sphere that destroyed your village and parents (at least this time, a rarity in FF, it's personal).
So. The talking owl then turns up and berates me for leaving the dying man behind. There wasn't an option to argue with the owl, but I would have said something along the lines of, 'You're a talking owl who can see and know things he shouldn't be able to - YOU find the freakin' tower! YOU save the man! AArhgrahharARgh. And can I please have some food, I seem to have an eating disorder."
Posted by Dan at 20:52 11 comments
Saturday, 27 December 2008
#45 - Spectral Stalkers
I wasn't sure what to expect from Spectral Stalkers, considering the god-awful cover and that I'd never read it as a kid. Surprisingly though, it was good, a little odd and definitely one worth replaying - I get the feeling I barely touched the surface in my playthrough, despite unwittingly making it as far as the 'final conflict'. Kind of.
Posted by Dan at 20:31 2 comments
Saturday, 20 December 2008
#23 - Masks of Mayhem
Yeah, it's another one from the 20s - I've had some luck filling a few gaps in my collection in the past couple of weeks. I had no idea what to expect from Masks of Mayhem, except that I'd heard it wasn't very good.
Posted by Dan at 20:20 8 comments
Friday, 19 December 2008
#29 - Midnight Rogue
So I skipped past Midnight Rogue 15 or so books ago 'cause I didn't have a copy, and referred to it then as "fondly-remembered". It's perhaps unfortunate my copy arrived in the mail this week, coming right after the much-lauded font change and the excellent Legend of the Shadow Warriors. Why? Because from one reading, I get the impression Blacksand deserved more.
Posted by Dan at 23:58 5 comments
Saturday, 13 December 2008
#44 - Legend of the Shadow Warriors
I've mentioned it once or twice, but finally, it came - the font change! My memories suggest from here on in the books were of consistently high quality, but we'll see about that, eh?
Woah. This book is hardcore.
Posted by Dan at 21:35 5 comments
Saturday, 6 December 2008
The Keep of the Lich-Lord
The Keep of the Lich-Lord is by far and away the easiest FF gamebook to date, surely. It doesn't sound that way from the synopsis though - a decades-dead evil guy has come back to life because some Indiana Jones-wannabe removed the magic spear, the one that was keeping him dead, from his chest, and now he's built an army of the undead and is generally causing trouble.
Posted by Dan at 21:20 4 comments
Friday, 5 December 2008
Weekend off...
In other news, I've managed to place bids on online auctions for a few of the books I'm missing, including the entire Sorcery! series, so fingers crossed for those.
I recently joined a couple of Fighting Fantasy groups on Facebook, and posted the blog address. Some guy on one had the gall to suggest, "So if we are a community now and everything, I just thought I would bring it up. http://fightingdantasy.blogspot.com/ is a retarded name for a website. No offense."
I replied, as politely as at the same time as snarky as I could, "Well, it's a pun, isn't it? The books are called Fighting Fantasy, and my name is Dan. Hence, Fighting Dantasy. If that's a little too silly for you, perhaps you shouldn't be reading books which picture mustache-wearing men skiing the backs of sabre-toothed tigers on water."
Booyah. Drink up, I'll catch you later on next week. Unless I chicken out of the work party and stay home rolling dice and drinking at home as I usually do.
Posted by Dan at 22:20 6 comments
Saturday, 29 November 2008
#42 - Black Vein Prophecy
In the tradition of Creature of Havoc, FF42 doesn't tell you right away who you are or what it is you're doing. But going one step beyond, Black Vein Prophecy (great title, by the way) doesn't even give you your skill, stamina or luck rolls until part way through the book, and the rules are at the back...at first I thought gees, that increases the chances of accidentally seeing page 400 - a fear justified when I turned to page 400 while looking for the rules - but 400's just another paragraph here, so the authors were obviously thinking when they wrote this book.
Posted by Dan at 20:39 6 comments
Saturday, 22 November 2008
#41 - Master of Chaos
Master of Chaos is a gamebook of two halves in more ways than one. First of all, the synopsis on the back (evil guy amassing forces, has a stolen magical item, a group of good wizards to lazy to do anything themselves, hire averagely-skilled warrior to save the world) reads like a FF Madlibs creation.
Posted by Dan at 21:58 8 comments
Thursday, 20 November 2008
#40 - Dead of Night
So we're into the 40s now, and I'm sure we can't be too far from when the FF font changes. I've some fond memories of the books with the newer font, probably because they were the new ones at the time I first read them, though I'm not sure how many of them I have on hand this time around.
Posted by Dan at 20:19 5 comments
Saturday, 15 November 2008
#39 - Fangs of Fury
Some FF gamebooks just try to do too much in the limited, uncomplicated format set up way back in FF1, The Warlock of Firetop Mountain. The best gamebooks are the ones which perhaps not strictly stick to the formula, but at least know how much is too much to cram in.
Posted by Dan at 21:22 4 comments
Saturday, 1 November 2008
#38 - Vault of the Vampire
It follows pretty much every vampire/Dracula cliche I can think of, but somehow Vault of the Vampire manages to rise above its familiar and obvious setting to be a FF classic. Hey, I didn't expect it either.
Posted by Dan at 21:57 8 comments
Saturday, 25 October 2008
#37 - Portal Of Evil
I never really thought of Stegosauruses (Stegosauri?) as 'evil', but whichever deity it was that saw fit to give my character the journey he experienced tonight certainly is.
Posted by Dan at 21:12 1 comments
Thursday, 16 October 2008
#36 - Armies of Death
At first I thought, what, another far-off growing threat I have to extinguish? But Armies of Death is a bit different than the previous... however many it is I've had to do in the past couple of months!
Posted by Dan at 21:19 4 comments
Saturday, 11 October 2008
#35 - Daggers of Darkness
At first Daggers of Darkness sounds awfully familiar - an enemy is ammassing an army, you're society's only hope, etc etc. But there are several differences here, largely in the gameplay - poison is spreading through your body, and instead of just killing the top bad dude, you've also got to ascend to the throne in his place.
Posted by Dan at 20:29 4 comments